

But you always need to reorder it a little before launch. I find that often the launch stabilisers go on the wrong stage most often than not, most other stuff gets roughly put in the correct stage if you build the rocket from the top down. I go to launch, click Z to put it on full throttle, press spacebar and.nothing. I set the stages so that stage 1 deals with the fuel tank, and stage 0 is the parachute. The second last stage will normally be decoupling your reentry module and the last stage will be the parachute. My rocket consists of a Command Pod Mk1, a FL-T200 Fuel Tank, a LV-T30 Liquid Fuel engine, a Mk16 Parachute, and a Communotron 16. Then you should set up intermediiary stages for decoupling spent stages and activating engines.

The first stage should be your main engines and releasing the stability clamps. You can put multiple things in each stage (drag them around). Your parachute should be the last stage you have on any rocket so should be right at the top of the list. You press the spacebar during flight to move upwards through the staging list (shown on the left during flight) starting from the bottom activating each stage as you fly. When you insert an object (that can be operated in flight - engines, decouplers, parachutes, etc) during construction, your staging list is created on the right hand side as you go. Your parachute must be incorrectly staged.
